Looking for a new kind of rogue-like that involves dice and luck? In Die in the Dungeon you place dice on the board to defeat enemies while spending a limited amount of energy each turn. There are 4 main types of dice: attack, block, heal, and boost dice. There are many additional kinds but they are much rarer and much more complicated. Each dice has 6 sides and a tier. The basic dice all have lower values on each side, the silver tier has higher values that can help greatly, and the gold tier has very high values that can help you significantly. Some dice have special properties like only being able to be used once, not costing any energy, or staying on the board for multiple turns.
Die in the Dungeon has been in development for many years with the first public demo being released on February 20th in 2021. It has changed art styles, mechanics, and added a ton of new features. It’s a completely new game from where it has started.
The original Demo had some basic features, with a board size of 3×3 The origins demo adds relics that can change up the game with special effects like additional energy and max health value, and added some random event encounters, there is now a board size of 2×4. The newest demo refines all gameplay, adds new dice, a branching map, random encounter types, and playable characters.
It’s planning to release early 2025 and currently has multiple demos out on steam and Itch.io so check it out and give it a shot and wishlist it on steam!