Recently, Bethesda released their newest game Starfield. This is a step in the right direction for Bethesda.
Gameplay
Starfield contains many similarities to Bethesda’s most popular game, Fallout. The gunplay is extremely similar, even down to the modification system. This, and the wide variety and types of guns, are basically lifted exactly from Fallout. It is odd to me that in a world set in the distant future, after Earth has colonized the stars, they still haven’t come up with a better options than conventional weaponry.
The looting system, skill progression, combat mechanics, upgrade systems, and even the dialogue mechanics are almost exactly the same to Fallout: New Vegas’s. However, Bethesda still did add some new things. For example, the upgrade system is now more tied to gainable XP and rank upgrades, rather than experience like in Fallout. NPC dialogue seems more natural, and the skill progression system makes the skills you gain seem much more heavy and worthwhile.
Setting
The setting is the strongest facet of this game. Between countless worlds to travel to, and fully fleshed-out societies in each one, the game feels basically endless. You can travel to any planet at any time, and interact with many of the characters there. You truly feel like you are traveling through space, making “Grav-Drive” jumps between planets on pre-charted routes. The game immerses you in the incredibly detailed universe so well, you end up spending hours playing it without realizing it. There are hundreds of side quests that feel like full story missions, making sure you have plenty to do.
Often times, open-world RPG games can feel overwhelming or over-filled, but in Starfield it feels appropriate.
Rating
With the uninventive and unimaginative game mechanics, you may think the game would get a poor rating. However, the incredible setting blew me away as I imagine it would you. Due to this, the game gets an incredibly respectable rating of 8/10. Give it a try!